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Splash Art by Vasiliki Makris
Information
August 2023 – April 2024
Engine:Unreal C++ and Blueprints
My Role: Producer and Programmer
- General gameplay systems including interactions, dialogue, and progression
- Company game systems including using frame-data to automatically time Unreal montages for melee combat sequences
- God of War inspired enemy director and associated enemy behaviors
- Oversaw department schedules and kept everything on track with our production plan
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